( Check me out on tumblr! ajmatthewman.com/
EDIT: entering this into the fan art category of the 3Differences contest
It's BMO! In 3D!
Made in Maya 2013, comped in photoshop.
I've been tinkering with this idea for probably about a year now and never really got the renders to look quite right. At first I went for a 'realistic' style and tried to make her look like a real gameboy, but that required textures which i wasnt that comfortable with at the time (i know a lot more about it now). I reopened the file recently and went with a completely different style. It's really easy too! I put a surface shader on everything to get the colours and then made another render layer and rendered out an ambient occlusion. I had it set up with two big area lights before that were casting nice soft shadows, but it started to take longer and longer to render just test shots. Doing it this way with the AO just works better for me. I'm sure theres probably a way I could render both the colour and the AO at the same time, but I find it much easier to get my head around rendering out two seperate images and sticking them together in photoshop. I also put a gradient over the top for a little hipstery instagram look.
Let me know what you think and if you think I should make something else in 3D!